Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar Descriptor (new prefab)
The original scene (Assets/Unturned Stuff/Unturned.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Unturned-VRCMods.prefab' and ready-to-open scene 'Assets/Unturned-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Unturned Stuff/TestUnturned.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.042x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 1 to 0.042, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
ive been after this for a very long time very nice
0you a legend, all praise
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