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Description
Carnage from Marvel comics. Model from the Marvel Contest of Champions game. Added in tendrils from a terminator game and recolored them.
REQUIRED: Arktoon shaders.
Has dynamic bones for the tendrils. Has visemes.
Gestures:
Fist: Change your regular hands into glaives.
RockNRoll: Spawn a long tendril coming out of your right arm.
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Auto-fixed version available2 fixes applied26.9 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 2.895 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
If the tendrils and axes take too long to toggle off, then go to the animation file and set the keyframes from 0-1.
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