Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/hazmat/hazmat avatar.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/hazmat avatar-VRCMods.prefab' and ready-to-open scene 'Assets/hazmat avatar-VRCMods.unity' instead: a prefab of the avatar model 'Assets/hazmat/hazmat .fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.921 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
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1finally safe from coronavirus
0why cant i change the shaders
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