Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatar
The package contained no .unity scene and no .prefab. Created 'Assets/Hiei_bikini_base4-VRCMods.unity': a scene with the avatar model 'Assets/Project B.O.A.T.S/Hiei/Hiei_bikini_base4.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 0.277 m in world (eye level), derived from the rig's eye bones. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar Descriptor
Attached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/Hiei_bikini_base4-VRCMods.unity' and set the viewpoint to 0.277 m in world (eye level), derived from the rig's eye bones.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
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