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cringe hood/gangster default VRchat robot, its not perfect but just thought I would model a outfit for it for fun
(blendshapes set to move to mask.fbx) (if you use this please credit me thanks <3)
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I try my best to keep all my assets free and it would be a huge help if you join my server! <3
https://discord.gg/e8TAHEx2NY
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Vid demo:
https://youtu.be/K0TXf8ULJjo?si=tltNIF6l6-RiX9sj (weight paint problem now fixed)
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(FOR CORT HOUSE: ALL shaders are free and tracksuit/vest model is made by me!)
update to model: (I forgot to take off my blueprint ID from avatar)
original robot file
https://vrcmods.com/item?id=6231
off-white belt
https://vrcmods.com/item?id=6009
Assets (110 files inside Unity Package)
/Assets/Off_White_Belt.fbx
/Assets/_PoiyomiShaders/Textures/Defaults/T_MainTex_D.png
/Assets/_PoiyomiShaders/Textures/Matcaps/T_Matcap_MC (18).jpg
/Assets/_PoiyomiShaders/Textures/Noise/T_InvertedHex_Noise.png
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDefines.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiParallax.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMetal.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRGBMask.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDepthColor.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiData.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDissolve.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPathing.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPassOutline.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiGrab.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVertexManipulations.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDecal.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMSDF.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiFlipbook.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiGlitter.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVoronoi.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBackFace.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpecular.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBulge.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDithering.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiDebug.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiIridescence.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_Poicludes.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiRandom.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMainTex.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiOutlineVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPenetration.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMath.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMacros.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBlackLight.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiVideo.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiShadowIncludes.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiEmission.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBlending.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiOutlineFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiHelpers.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpawnInVert.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiClearCoat.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiLighting.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPanosphere.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPass.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMirror.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiHologram.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiPassShadow.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiAudioLink.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiV2F.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiBRDF.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiUVDistortion.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_PoiMatcap.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Includes/CGI_FunctionsArtistic.cginc
/Assets/_PoiyomiShaders/Shaders/Pro/Shaders/S_Poiyomi_Pro.shader
/Assets/!Blood Tea/cringe hood robot/!hood robot avatar prefab By Blood Tea 1.prefab
/Assets/!Blood Tea/cringe hood robot/blood tea AD.png
/Assets/!Blood Tea/cringe hood robot/3.0/Hood robot parame.asset
/Assets/!Blood Tea/cringe hood robot/3.0/hood bot FX.controller
/Assets/!Blood Tea/cringe hood robot/3.0/hood bot Menu.asset
/Assets/!Blood Tea/cringe hood robot/FBX/UV mapped vest 2.fbx
/Assets/!Blood Tea/cringe hood robot/FBX/mask w blend shapes 2.fbx
/Assets/!Blood Tea/cringe hood robot/FBX/Hat.prefab
/Assets/!Blood Tea/cringe hood robot/FBX/glorb 2 2.fbx
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 14.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 16.mat
/Assets/!Blood Tea/cringe hood robot/Materials/cbegt-9ucr7.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 17.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 5.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 1.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 18.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 19.mat
/Assets/!Blood Tea/cringe hood robot/Materials/blood tea AD.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 15.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 10.mat
/Assets/!Blood Tea/cringe hood robot/Materials/blood tea.mat
/Assets/!Blood Tea/cringe hood robot/Materials/cbegt-9ucr8.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 13.mat
/Assets/!Blood Tea/cringe hood robot/Materials/No Name 23.mat
/Assets/!Blood Tea/cringe hood robot/Materials/New Material 9.mat
/Assets/!Blood Tea/cringe hood robot/shaders/StartSphereV2.shader
/Assets/!Blood Tea/cringe hood robot/Texture/2a5b6d223373972d0726ea7d4d2249b6.png
/Assets/!Blood Tea/cringe hood robot/Texture/vest 1.png
/Assets/!Blood Tea/cringe hood robot/Texture/blood tea.png
/Assets/!Blood Tea/cringe hood robot/Texture/SmokeTile4.png
/Assets/!Blood Tea/cringe hood robot/Texture/track E (1) (1).png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Base_MAT_AlbedoTransparency.png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Body_MAT_MetallicSmoothness.png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Body_MAT_Normal.png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Body_MAT_AlbedoTransparency.png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Base_MAT_MetallicSmoothness.png
/Assets/Tall-Robot/Assets/Texture2D/Avatar_Utility_Full-Body_v3_merge_Avatar_Utility_Base_MAT_Normal.png
/Assets/Tall-Robot/Assets/Mesh/Body.asset
/Assets/Tall-Robot/Assets/Material/Avatar_Utility_Body_MAT.mat
/Assets/Tall-Robot/Assets/Material/Avatar_Utility_Base_MAT.mat
/Assets/Tall-Robot/Assets/Avatar/Avatar_Utility_Full-Body_v3_mergeAvatar.asset
/Assets/Offwhite belt/cbegt-9ucr7.png
/Assets/Offwhite belt/cbcfz-plzt8.png
/Assets/PoiyomiToonShader-master/PoiyomiToonShader-master/_PoiyomiShaders/Textures/Defaults/T_Default_SR.png
/Assets/PoiyomiToonShader-master/PoiyomiToonShader-master/_PoiyomiShaders/Textures/Defaults/T_Default_CM.exr