i Ain't Gatekeeping Anything i Buy Anyway Here's How 2 Use This Model & it's Files:
Upload Requirements:
- VRC Creator Companion (VRCCC)
- Poiyomi shaders (download directly to VRCCC here:
https://www.poiyomi.com/download)
- GoLoco (download directly to VRCCC here:
https://gogoloco.net)
- VRCFury (download directly to VRCCC here:
https://vrcfury.com/download)
(If future updates to any of these extensions cause problems, please contact me and I'll offer as much support as I can)
PC Upload Instructions:
- Use the VRC Creator Companion to create an Avatar project: be sure to add the Gesture Manager, Poiyomi, VRC Fury, and GoGoLoco when managing packages.
- GoGoLoco will automatically import and be on the model. If you want a newer version just delete it off the avatar and drag and drop it from the package installed via VRCCC.
- Import the "____ - PC" package into the main folder.
- In the "____ - Prefab", find the "Pipeline Manager". If there's an ID, detach it. Otherwise it won't let you upload it because any included ID is tied to my account (sometimes I forget to detach it OOPS).
- Drag and drop the "____ - Prefab" into the scene.
- Open the VRChat SDK, login, give the avatar a name and icon, and upload to Windows.
- After the upload, find the "Pipeline Manager" and look at the "Blueprint ID" (aka: Avatar ID). Uploading the avatar will create a new avatar ID: copy this, you'll need it for the Mobile upload.
Quest/Mobile Upload Instructions:
- Use the VRC Creator Companion to create an Avatar project: be sure to add the "Easy Quest Switch", Gesture Manager, VRC Fury, and GoGoLoco when managing packages.
- GoGoLoco will automatically import and be on the model. If you want a newer version just delete it off the avatar and drag and drop it from the package installed via VRCC.
- Import the "____ - Mobile" package into the main folder.
- In the "____ - Prefab", find the "Pipeline Manager". If there's an ID, detach it. Otherwise it won't let you upload it because any included ID is tied to my account (sometimes I forget to detach it OOPS).
- After detaching any ID that was there, copy the avatar ID that was created when uploading the PC version and paste it in the "Blueprint ID", then hit "attach". This will tie the mobile side to the PC side into one avatar.
- Drag and drop the "____ - Prefab" into the scene.
- Open the VRChat SDK and login. If you've attached the ID it should auto-populate the info with what you put in the PC version.
- Switch the upload platform to "Android" and then upload it. Do the same for IOS.