Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Shy Guy.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Shy Guy-VRCMods.prefab' and ready-to-open scene 'Assets/Shy Guy-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Shy Guy.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.549 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.15x root scale.
Comments
I'm not sure why, but when I try to use this model in my Vive, my right arm is all stumpy or just really squished into itself and it's not fully extended like the left arm. Did I do something wrong
0Thank you, sweetie! She absolutely loves it! x3
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