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Description
'A gardevoir with mouth movement. i used a trick for it , so dont delete my scene.
I hope a lot you enjoy ;)
-Uses CubedShaders, obiously you can change it but comes configured for it.'
Looks great, however she's missing a part of her design, there's supposed to be green on her chest (everyone forgets this so I don't blame you)
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Auto-fixed version available1 fix applied1.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Gardevoir.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Gardevoir-VRCMods.prefab' and ready-to-open scene 'Assets/Gardevoir-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Normal/Gardevoir.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.066 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
No problem. its just the "base model" havent so i cannot do anything
0Looks great, however she's missing a part of her design, there's supposed to be green on her chest (everyone forgets this so I don't blame you)
0