Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.356 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
STOP THE BIG BOOBS!
3Somebody named AppleGorn is claiming this + your succubus and clown is their own work in "Apple's Avatar Expo". I'm guessing that's not you and figured you might like to know since you work hard.
1AFTAR LOX
1Also dynamic bones don't exist on it whenever I put it into unity lol
0How do I even get Xiexe's unity shaders in a unity package file?
0Ni
0***
0her tits are bigger than her face
0***
0yes please send me base this model im very like seiki style
0please can you send me original **** avatar you understand that it exists from the texture of the model
0