Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Hokai/Hokai 2/Mei Raiden OPEN ME.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Mei Raiden OPEN ME-VRCMods.prefab' and ready-to-open scene 'Assets/Mei Raiden OPEN ME-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Hokai/Hokai 2/Mei Raiden.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.47 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
@ctmackin WYM? It's 100% supposed to do that.
0Theres is a problem that i found that the left eye and the tongue are connected so when the eye tracking moves the tongue moves as well
0Can we get a screenshot so we know what it looks like? Hard to know if we want to download it without one.
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