Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Shenmue Ryo Hazuki/Ryo Hazuki.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Ryo Hazuki-VRCMods.prefab' and ready-to-open scene 'Assets/Ryo Hazuki-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Shenmue Ryo Hazuki/ryofix.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.333 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.9x root scale.
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