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Description
This model contains jigglebones, make sure to have dynamic bones installed. This model contain viscemes and eye tracking.
Thanks to wo262 for creating this fantasic model
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Auto-fixed version available2 fixes applied4.8 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.201 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
erp
2***
1dosent work for me, but it looks good
0anyone know how to add texture to the eyes after exporting it to blender?
0black color acents missing from ears and tail
0this model isn't ready for fbt
0the dynamic bones are super weird
0nigmode
0