Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/VRCMods/BuzzLightYear/buzz.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/buzz-VRCMods.prefab' and ready-to-open scene 'Assets/buzz-VRCMods.unity' instead: a prefab of the avatar model 'Assets/VRCMods/BuzzLightYear/buzz.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 2.366 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
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0Yea.... I want the real buzz tho. Lol.
0Its showing up with no textures but when i apply them he is transparent
0It should be noted that this is the stylized "Disney Infinity" version of Buzz with short arms and legs which make it a bit awkward to use. He is also missing his jetpack, and any movement in VRchat causes some ugly distortion on the shoulders. But other than that, it's not bad.
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