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Mayu - Marker, Eyes, Lips, Emotes, No branding + World-Link Screenshot
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1.4K Total Downloads

35K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


https://vrchat.net/launch?worldId=wrld_80dd1268-5903-4c98-8aa0-a404b161fffe
Check out the Avatar in this World or search for "Mayu" ingame

Public ID for Pedestals:
avtr_215bcae2-ea8f-4a8a-87df-c414f9133b4c

This model is based on the Mayu MMD model by Piron.

A short Video showcasing the Avatar:
https://www.youtube.com/watch?v=ROA5IMNlHfg&list=PLHPl0SFKkUjOndnVQw-Q3Irbv_lQrpxhb

There is also a highly optimized version with only 19k polys and half the dynamic bones called Mayu19k:
https://vrcmods.com/item/2142

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To use this Avatar import the VRChat SDK:
https://www.vrchat.net/login?from=sdk

and import Cubed Shaders:
https://github.com/cubedparadox/Cubeds-Unity-Shaders/releases
(in case of the Avatar being all pink use Version 0.24, which I have used)

To upload the Avatar drag the Scene File (the one with the Unity symbol) called "Mayu" into the hierachy to the left. Log in via VRChat SDK -> settings, then navigate to VRChat SDK -> Show Build Control Panel and follow the assistant. You may have to wait a bit for it to load.

This Video explains the process well:
https://www.youtube.com/watch?v=59pbjYlF-B4

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Please note that in order to have your hair and skirt move, you will need a plugin called "Dynamic Bones" ( https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743 ) which costs 20 Euro or obtain it somehow differently.

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Error: Model is above Poly Limit
Solution: Locate ~/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SdkControlPanel.cs then search for "void OnGUIAvatarCheck(VRCSDK2.VRC_AvatarDescriptor avatar)" and set the polycount to 64000 in the 3 rows below where it says "polycount < 15000". The UnityPackage should replace the file on its own though.

Error: No textures
Solution: Start a fresh project and import Cubed Shaders before importing the model

Error: Missing Scripts, no dynamic bones
You will need to have access to the Dynamic Bones package from the unity asset store (costs 20€) or otherwise to have hair and the skirt move around. If you have the package, import the dynamic bones plugin first, along with the VRChat SDK and cubed shaders, in a fresh project.

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If you have any other issues please let me know in the comments on VRMods or on this Video:
https://www.youtube.com/watch?v=ROA5IMNlHfg&list=PLHPl0SFKkUjOndnVQw-Q3Irbv_lQrpxhb

Assets (33 files inside Unity Package)


/Assets/Mayu by Maebbie/Mayu.prefab
/Assets/Mayu by Maebbie/inittrail.anim
/Assets/Mayu by Maebbie/DRAWROCK.anim
/Assets/Mayu by Maebbie/Ink.mat
/Assets/Mayu by Maebbie/DRAWFIST.anim
/Assets/Mayu by Maebbie/TrailPosition.controller
/Assets/Mayu by Maebbie/Overrides.overrideController
/Assets/Mayu by Maebbie/Mayu.unity
/Assets/Mayu by Maebbie/Readme.txt
/Assets/Mayu by Maebbie/DRAWTHUMB.anim
/Assets/Mayu by Maebbie/Open.anim
/Assets/Mayu by Maebbie/Drawing.anim
/Assets/Mayu by Maebbie/EraseAll.anim
/Assets/Mayu by Maebbie/DRAWGUN.anim
/Assets/Mayu by Maebbie/DRAWOPEN.anim
/Assets/Mayu by Maebbie/DRAWPOINT.anim
/Assets/Mayu by Maebbie/Blinking.anim
/Assets/Mayu by Maebbie/DRAWVICTORY.anim
/Assets/Mayu by Maebbie/Mayu-reimport/Mayu.fbx
/Assets/Mayu by Maebbie/Textures/AtlasmayuhandHand.png
/Assets/Mayu by Maebbie/Textures/Atlasmayu01.png
/Assets/Mayu by Maebbie/Materials/AtlasmayuhandHand.mat
/Assets/Mayu by Maebbie/Materials/Atlasmayu01.mat
/Assets/Snail/Marker/Components/Marker.shader
/Assets/Snail/Marker/Components/Editor/SnailMarkerEditor.cs
/Assets/Snail/Marker/AnimationGenerator/SnailMarkerAnimationCreator.cs
/Assets/Snail/Marker/AnimationGenerator/Editor/SnailMarkerAnimationCreatorEditor.cs
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/VRCSDK/Dependencies/VRChat/Editor/VRC_SdkControlPanel.cs
Comments

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SiegHelgener 1563847952 ago

dude, everytime i open this package into my unity project it crashes my vrcsdk so i have to open a new project and install sdk again, plus i cant upload the avatar in the end

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Maebbie Author 1533661627 ago

I have run a test and let some friends try it, it all went well for them. Try making a new unity project from scratch, import the VRCSDK, cubed shaders and dynamic bones (if you have that). Then after you have done this import this package and look for the Mayu Scene file with the Unity logo ( https://i.imgur.com/ewNUjJf.png ) and doubleclick it. These are the steps I have done to test the package.

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Moonlit Foxling 1533596082 ago

is this model fixed? i uploaded but half her body is in the ground

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