Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Vector man/vectorman.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/vectorman-VRCMods.prefab' and ready-to-open scene 'Assets/vectorman-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Vector man/Vector man.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.536 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.021x root scale.
Comments
Bless your heart. I loved Vector Man so much. Lots of fond memories!
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