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Description
'Skull Kid is a recurring character in the Legend of Zelda series. A member of the Skull Kid race of creatures, the Skull Kid is a mischievous being who takes delight in playing tricks on others. He serves as the primary antagonist for the majority of The Legend of Zelda: Majora's Mask.'
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Auto-fixed version available1 fix applied467.4 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/avatars/Skullkid 1/skullkid.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/skullkid-VRCMods.prefab' and ready-to-open scene 'Assets/skullkid-VRCMods.unity' instead: a prefab of the avatar model 'Assets/avatars/Skullkid 1/skullkid.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.694 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.065x root scale.
Comments
Nice Avatar. U could add some sounds to fingers (Shift f1, etc) ? Like skull kid laught, screaming, etc.
7Noice model
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