Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/_Added to map/f-monk/monk for export.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/monk for export-VRCMods.prefab' and ready-to-open scene 'Assets/monk for export-VRCMods.unity' instead: a prefab of the avatar model 'Assets/_Added to map/f-monk/MONK.blend.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.589 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.98x root scale.
Comments
what game is this from
0