Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Okabi/okabi.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/okabi-VRCMods.prefab' and ready-to-open scene 'Assets/okabi-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Okabi/Okabe.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.71 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Chunnibiyou ****** kyouma!! LolBtw, great job! (^ - ^)bI would love to see if someone makes a kurisu model too. Personally Im working on it by myself, but its too hard because she has too many polys and can't decimate to look good. Also, loosing her shapekeys its a bad choice by default. Anyway, if you want to talk about it, add me on discord: Kurisutina#9314See ya! ;)
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