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Auto-fixed version available2 fixes applied72.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.72 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.98 (a 0.98x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Comments
is this supposed to have custom animations
0when i import it says avatar to small\
0the avatar descriptor line appeared at his belly rather than under his shoes
0when imported the avatar has broken textures, no avatar description and is not on T-pose
0It says "add avatar descriptor"
0Now this is good **** - Git_Gud
0Jevil can do anything! but shut up
0