Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Emperor_NEW2.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/new_claw2_ringfinger-VRCMods.prefab' and ready-to-open scene 'Assets/new_claw2_ringfinger-VRCMods.unity' instead: a prefab of the avatar model 'Assets/body_emps_new_noneck.FBX' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.348x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 2.716 to 1.348, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
I sadly cant upload this Avatar to VRChat, Overall Performenc poor and to many of that and so on, is this normal?
0the emoteoverride is empty
0I remember the first time when I saw this avatar on uganda world. Still cool and love it.
0Oh no 2 cancerous things combine. TY for this lol
0Love! It!
0Lmao I remember first seeing you with this in a Moon map and you got the bigass ship to work lmao 10/10
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