Description


'to animate your going to need the shader here
https://github.com/thnewlands/unity-surfaceshader-flipbook
after downloading shader simply drag its assets folder to the assets
click on plane attached game object and in the inspector change the shader to custom>surface sprite sheet
click the little arrow on the left of the texture to open the settings for the shader
smoothness should be 0 or 0.5 and metallic should be 0
columns should be 9
rows should be 1
frame number 0
total number of frames 9
alpha cutoff 0.9
and animation speed 15 depending on how fast and how smooth you want it you
can change that
if you have any questions or problems please ask in comments
all credit for model goes to akuma kira
'

Comments
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Derfiul 1565559055 ago

When I hit "Build and Publish" the menu for the character description doesn't appear in the "Game" tab from Unity, what do I do when this happens?

0
DoorMattSFM 1559918401 ago

whenever i select build and publish, it wont let me name, publish or add add a description. am i doing something wrong?

0

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