287 downloads 9.7K viewsModels and Props Unity Package 5K Tris 78 Bones
Description
'Protogen Plush Model available from me, Aeizu. I'm available on Discord, #8267. If you liked this model, I'm trying to actively improve with it. OR at least, the full version of it. This model comes with no shaders or anything other than this simple model of a "plush" proto. It also lacks texture for the button eyes and the tail on the model itself. It was kind of cobbled together to be an official public model.
What I would do about those textures is try to find out how to make them myself. If I were downloading this. I want to inspire more creativity in this special VR client. But that keeps on getting overshadowed by the amount of threats that end up appearing instead. I want to make this client a better, more fun place. Not one of theft and property damage. In fact, some of these files on this site actually are risky to download. Be careful!
Anyway, have fun with the model!
SCALE OF THE MODEL IS EXPECTED TO BE MASSIVE, CHANGE SIZE TO 0.07 ON ALL AXES IF YOU WISH TO CHANGE IT TO A SMALLER, DEFAULT SIZE'
a new version of this is on it's way! I have realized that those who have downloaded this as well as use this have probably became mocked because of the tail, I have used the original "ShortNub" tail on this new variant, it will be published shortly!
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Auto-fixed version available3 fixes applied236.1 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatarThe package contained no .unity scene and no .prefab. Created 'Assets/ProtogenPlushRequest-VRCMods.unity': a scene with the avatar model 'Assets/ProtogenPlushRequest.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 1.685 m in world (eye level), derived from the rig's head bone. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/ProtogenPlushRequest-VRCMods.unity' and set the viewpoint to 1.685 m in world (eye level), derived from the rig's head bone.
Resized the avatar to 1.8 mThe new scene imports the model at 0.403x scale (from 1), so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
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0And... submitted! took a bit longer than I would like. I was working on some other things on top of this. Like Hyena Costumes, and my Starbound Avian
0a new version of this is on it's way! I have realized that those who have downloaded this as well as use this have probably became mocked because of the tail, I have used the original "ShortNub" tail on this new variant, it will be published shortly!
0indeed, this is THE ***.
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0very well ***
0Its very well made. 10/10.
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