Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Dorugoramon/OpenMe.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/OpenMe-VRCMods.prefab' and ready-to-open scene 'Assets/OpenMe-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Dorugoramon/Dorugoramon.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.186x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 50 to 1.186, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
Digimon > PokemonDigimon FTW.
0could you make me a avatar of digimon ladydevimon
0Great model, but I would like it if the horns on the head would move with the head (if that's possible).
0It has a stray poly on its right side wing.
0very nice! id love to see more digimon
0