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Description
Armed version of the McDonald's Mac Tonight playermodel from sven coop with sven coop animations.
*Comes with 2 scene files, one for PC and one for Quest
*Requires Unity 2017 (Unity 2017.4.15f1)
*Optimized for Full-Body-Tracking
~>Unity Scene files inside the "Moonman Assets" folder
~> Weapons Included:
Dual Akimbo Mini Uzi
Mini Uzi (Stock extended)
M134 Gatling Gun
~> Custom Emotes for both standing and sitting for desktop users; and gesture triggerable by doing keystrokes: Shift+(F1-F8).
~> For VR users, you can access the triggers by toggling the "rocknroll" hand gesture (firing gesture for all weapons), "thumbsup" (deploy Gatling Gun/descend in fly-mode), "victory/peace" gesture (deploy Dual Mini Uzi), "finger gun" gesture (deploy Mini Uzi, disable flying piano mode), "fingerpoint" gesture (reload weapon/steep ascend in fly-mode), "fist" (trigger music) and "hand open" (to reset the gesture)
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Auto-fixed version available2 fixes applied14.4 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.72 m in world (eye level) (the rig's head bone). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.98 (a 0.98x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Comments
do i just have to import it and upload it?
2this is my lifestyle, but corona has taken it from me. Atleast i still have chicken
2ty all works now
1Does this still work?
0Time to raid servers with this
0He's ready to kick some ass.
0***
0