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Auto-fixed version available2 fixes applied834.4 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to 'Directional Light' and set the viewpoint to 0.617 m in world (eye level), derived from the rig's head bone. Everything else in the package is unchanged.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Mega Man X - Storm Eagle (Full Body, 1 Texture, Emmission, 6K polys, Visemes, Dynamic Bones, Wings Close Blendshape) #3 .unitypackage· uploaded by System
Mega Man X - Storm Eagle (Full Body, 1 Texture, Emmission, 6K polys, Visemes, Dynamic Bones, Wings Close Blendshape) #2 .unitypackage· uploaded by System
Mega Man X - Storm Eagle (Full Body, 1 Texture, Emmission, 6K polys, Visemes, Dynamic Bones, Wings Close Blendshape) #1 .unitypackage· uploaded by System
Mega Man X - Storm Eagle (Full Body, 1 Texture, Emmission, 6K polys, Visemes, Dynamic Bones, Wings Close Blendshape) #4 .unitypackage· uploaded by System
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