Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Omega Scott/Omega Scott.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Omega Scott-VRCMods.prefab' and ready-to-open scene 'Assets/Omega Scott-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Omega Scott/Omega Scott.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.447 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.2x root scale.
Comments
Help me, the model is pink
0it a mmd models
0Did Scott approve of this?
0Ohhh, Gotcha.
0he's the maker of the game
0