HazeUsendaya

Member for 1516020768

17 Posts & Comments


HazeUsendaya 1517511856

Yes, it works properly. It is the rock-and-roll gesture.

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HazeUsendaya 1516883803

@atomic thanks man, I have plenty of models with custom animation if youd like to check my uploads :)

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HazeUsendaya 1516761521

Also, thank you @monarch ! :)

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HazeUsendaya 1516761499

A mini version? How small do you want it to be? I try my best to create my avatars relatively close to the real characters height

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HazeUsendaya 1516726541

Thanks guys :) 19999 shouldn't cause any lag. The model itself is well optimized.

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HazeUsendaya 1516725529

It's 19999, that is acceptable for VRChat

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HazeUsendaya 1516671781

Blinking doesn't work anymore in vrchat? Did I miss something

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HazeUsendaya 1516671618

@thepvphunter Just change the texture to blue :D

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HazeUsendaya 1516671461

lmao that description. You right though. I've never done a god damn thing that took more than 10 minutes except for custom animations like held items.

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HazeUsendaya 1516658565

@bitroulix I can do that. I'll have that uploaded soon :)

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HazeUsendaya 1516544682

@laseneph that is an animation override that I have already put into the Avatar. You need to make the rock and roll hand gesture in VR as @clyde said.

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HazeUsendaya 1516544589

Dynamic Bones @squishydew

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HazeUsendaya 1516473485

Thanks dude, sketchfab terminated my account so

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HazeUsendaya 1516377138

If you import the shaders before importing the avatar, it should work properly, but if not, then changing the materials to the correct textures works too.

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HazeUsendaya 1516281787

Thanks roqj, putting that in my description.

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HazeUsendaya 1516233718

Go into the materials folder, and match each material with its corresponding texture.

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