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gunga (derived from smegma) The combinatory detritus of underwear lint, sweat and toilet paper which can be found lodged in the upper butt crack; butt cheese. When wiping one's ass, be sure to get all that gunga out as well.
I don't think anyone on vrcmods is gonna follow rules so why bother even putting them.\r\nAlso no one on vrcmods is gonna give credits either they are just gonna slap that upload button. Excuse me while I import this into blender with my maya armature fix plugin.
lol not only does he give his nitro boosters shitty stolen assets but he also then releases those 'perks' here on vrcmods. Have fun when your server gets un-boosted. Also learn to take a preview image.
@IamOmniJiku he steals shit sometimes modifies it slightly AT BEST then reposts it here. Any original content that I ever saw come out of him was complete garbage and still used said stolen shaders. Also these retarded edgy-ass pics he uses instead of ACTUAL previews.
I believe it is a fix for everyone who had an issue with it showing the thing about no humanoid object selected despite selecting the avatar. This happened to me. And that brings me to second point.\r\[email protected] what about people who didn't get it on the asset store? Ever stop to think maybe our friends gave it to us so we don't have to pay for it?
2.6k uneducated pricks who blindly follow you.\r\n btw if that's how IMI is making desert eagles now I want one. looks sexy. but probably hard to shoot since and hard to aim with 'senpai' covering its eyes.
@NEK0 Animation Squad is the reason i dont release any of the 2 shaders I managed to make cause this dumb faggot will make a tiny edit and claim credit for it "but idk who made it so i cant credit" bull fucking shit dont post it then
Veteran was a rank during the beta.\r\nI had the rank so I knew. TIL that 'RIP' was a proposed rank above Veteran, this thing people are calling 'Legend'. My thoughts on why it was initially 'RIP' is because 'RIP you wasted that much of your life on VRChat lol'.
@KiraKoToVa\r\nGo to gulag nobody on this site gives a flying fuck about your sensitive ass or your non-enforceable bullshit rules. You literally made a VRCMods account just to bitch and not contribute anything useful. I hope you are removed from this site ASAP. I mean you don't even ask him NICELY to remove it, it's a highly modified version of your model and I didn't even realize it until AFTER seeing your dumb shitpost so be nice and helpful to this site or get lost deviantart scum.
Theres a way to have 20k+ polys without a modded sdk you just have to have the meshes off by default and have a runtime animator turn them on the sdk will think there are 0 polys the meshes have to be on a game object other than the main one with the descriptor tho cause the animator on that one doesnt work on runtime for some reason\r\n
'Oh sorry I never detached the blueprint ID. Click on 'invisiblerig' and look for a component called "Pipeline Manager (Script)". It should have a detach button. Click it and it will upload.'
'I'm not too late, I was on vrchat when the seat thing was around and was disappointed when it went away cause it broke some of my coolest avatars. The changelog says it will return, all we can do is wait and hope...'
'This avatar is over the limit, when I mean too many polys, I mean so many that it would crash your game if you tried to use it. Anything higher than 120k is likely to do this, and some Ratte models I tried to use have over 1 million.'
'@COMPETIZIONE also I do know there is a ratte model somewhere in the World of Tanks files (still there from the april fool's event), but I'm not sure where exactly it is or if it has an absurd number of polys or not.'
'@music4ever the tracks themselves are possible, but the roadwheels would take a lot more than I'm willing to do, especially when people want other tanks to be made\r\n\r\[email protected] good ratte models are hard to find but I'll try. So far they are either so immensely high on poly's (1 mil+) or so lowpoly that you can't even tell it's supposed to specifically be a ratte'
'It is an Object 252U from world of tanks. Basically a pimped out IS-3. \r\n\r\nI plan to do more common tanks in the future such as:\r\nMaus\r\nSherman\r\nT-34\r\nKV-2\r\nCromwell\r\nTiger I and II\r\nPanzer IV\r\n\r\nAnd maybe even a M1 Abrams.'
'I reused some animation clips from another avatar and may have missed a few unused properties when going through them. If there is any issue with the animations let me know and I'll re-test the avatar. I downloaded the updated one myself, extracted it in a blank unity project, uploaded it to my account and it appeared to work fine for me. '
'Also I didn't think to separate the sdk from the rest of it which will make it small enough so I don't need to use an external link so I'll re upload this later and link to just the sdk instead. '