OneVoltTen

Member for 7y 54d

40 Posts & Comments


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OneVoltTen 5y 234d

Updated version of: https://vrcmods.com/item/2698 for 2019 Halloween

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OneVoltTen 5y 234d

Please see latest version: https://vrcmods.com/item/5984

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OneVoltTen 5y 339d

Happy you like it ^_^

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OneVoltTen 6y 104d

Nice job looking forward to trying this out!

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OneVoltTen 6y 106d

@Animemadhatter2021 Requires Unity 2017.4, else the mesh will split into two breaking the mouth and eye movement.

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OneVoltTen 6y 107d

@as29526962 Requires unity 2017.4, old version of unity not supported.

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OneVoltTen 6y 108d

@Animemadhatter2021 Sure you double clicked the .unity file?

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OneVoltTen 6y 108d

@Lyeco Polygon count in title, decimation hurts model quality

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OneVoltTen 6y 122d

Reminder you'll need to download the shader (Poiyomi Toon Shader) separately

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OneVoltTen 6y 122d

@SugarCookie In the description - Poiyomi Toon Shader https://vrcmods.com/search/newest/0/Poiyomi%20Toon%20Shader

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OneVoltTen 6y 129d

@NepuNepNepu Under the animator component untick apply root motion

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OneVoltTen 6y 129d

@willis8080 The characters name is G11

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OneVoltTen 6y 133d

Wah -26 downvote congrats

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OneVoltTen 6y 156d

Version 2 - Added 4 sounds effects (see gesture list)

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OneVoltTen 6y 160d

Dynamic bones settings are strange, the texture needed transparency and it's pretty low res, broken sounds. Pretty decent model otherwise ^_^

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OneVoltTen 6y 171d

@Animemadhatter2021 Updated should be fixed

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OneVoltTen 6y 171d

@LaMer Added guide how to modify the sdk

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OneVoltTen 6y 175d

@MemoMii I had it changed to OneVoltTen 0001

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OneVoltTen 6y 179d

Yeah been meaning to use it :3

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OneVoltTen 6y 182d

@Beggarstudios It's common to increase the polygon count, haven't heard of anyone banned for it.

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OneVoltTen 6y 184d

Just a reminder this requires Unity 2017.4 (Unity 2015 is out of date)!

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OneVoltTen 6y 184d

@Animemadhatter2021 I just tested working no issues with a new unity project, your old unity project files could be conflicting, try making a new unity project.

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OneVoltTen 6y 184d

@willis8080 This model 'G11' is indeed G11. lol

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OneVoltTen 6y 184d

@Kassatsu Thanks! Did a lot of edits to make it play properly.

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OneVoltTen 6y 184d

@Kassatsu I prefer to keep the origional polycount as it barely effects performance and usually leads to mesh issues, vrchat polycount limit is 20,000 - while it should be around 80,000+ polygon. Yes, this model includes a NSFW nipple (only visable by clipping through the textures), no plans to remove since it's hidden.

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OneVoltTen 6y 184d

@T1GER The textures require a shader that supports transparency, make sure you're using the included 'poiyomi' shader.

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OneVoltTen 6y 226d

*Note I uploaded this with unity version 7 - will not work with unity version 5!

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OneVoltTen 6y 245d

Fixed missing textures, should be good now

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OneVoltTen 6y 246d

^_^ Thanks!

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OneVoltTen 6y 246d

Appreciate if someone could confirm this is working.

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OneVoltTen 6y 280d

@chara is awesome Read the description

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OneVoltTen 6y 301d

@thenoobydooby Something's wrong with your setup, try creating a new unity project the import it. Else contact me via discord.

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OneVoltTen 6y 301d

@Hitoro This models base mesh has nipples, though untextured - you can remove them yourself if you find them offensive

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OneVoltTen 6y 303d

@monoeko1 sure discord: OneVoltTen#0815

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OneVoltTen 6y 303d

@monoeko1 Tested FX/Flare on the jacket and outfit materials, didn't have any issues. Not sure what you did wrong.

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OneVoltTen 6y 303d

@Admiral Pantsu spine bone length 0 is required for full body tracking. In Unity ensure it looks like this https://i.imgur.com/lBA7Mo3.png- note I just uploaded the files. Feel free to message me on discord and I'll just upload for you.

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