- You can edit posts now.
- You can preview posts before posting them.
- All YouTube videos embed (make sure its liked like this: e.g. youtube.com?v=123456)
From now on, when you upload your amazing creations, you'll be able to specify additional information such as:
- The **Content Type** of your upload. Is it a VRChat Avatar or a Custom Script? Maybe a Particle or a Sound? You decide!
- The **SDK Version** you used for your project. We've got options from VRChat SDK2 (Legacy) to VRChat SDK3 - Udon Worlds, as well as various Unity versions and an 'Other' option for all the outliers!
- The **Performance Rank** of your avatar or player model, from 'Excellent' to 'Very Poor'. This will allow users to better understand the performance impact of your upload.
- What your creation is **Optimized For**. Is it best suited for PC or Oculus Quest, or perhaps something else?
- Whether your avatar or player model is **Quest Ready** and/or Rigged.
- Asset **Version Compatibility**, so users know exactly what versions your upload is compatible with.
- The Number of **Polygons** in your avatar or player model.
The item pages wont be showing these details yet but will in the next few days!
**Steps**
- Install Unity (latest version)
- Install VRChat SDK (latest version)
- Install Blender
- Find your model (formats supported by Blender)
- Import Model into Blender
- Export Model as fbx file
- Upload FBX File to Mixamo.com
- Rig Skeleton on Mixamo
- Export (without animation etc)
- Drag FBX + Material files into Unity
- Set Model Animation Type to Humanoid
- Set Upper Chest Bone to: None
- Set Chest Bone to: mixamorig:Spine2
- Open Materials
- Set Render Mode to: Opaque
- Set Main Map Aledo Color to: #FFFFFF
- Scale Model to correct size
- Add VRC_Avatar Descriptor
- Set View Position to correct location
- Save Scene
- VRChat SDK > Show Build Control Panel > Build & Publish
- Fill in Avatar Information and Upload
- Done! Select model by pressing the menu button and looking under personal
- Export Files as unitypackage and upload (see video)
- Install the latest Unity version
- Get the VRChat SDK2 (SDK3 only if you want to work on world with UDON)
- Export as unitypackage
- Visit the upload page https://vrcmods.com/upload - Enter avatar information
- Upload & wait for The #the-court-house to approve/deny the upload on our Discords https://vrcmods.com/discord (this should only take up to 30 minutes.
**Install the latest Unity version**
- Get the VRChat SDK2 (SDK3 optional)
- Find an avatar you want to use
- Login into VRChat SDK inside Unity using your VRChat account (same as ingame)
- Open .unitypackage file in Unity
- Select Unity Scene if provided in package
- Open Build Control Panel under VRChat SDK
- Click Build & Publish
- Fill in avatar information & Click Upload
- Launch VRChat and see your new Avatar!
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