Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Golden Darkness (Yami[Eve])/yami without hair.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/yami without hair-VRCMods.prefab' and ready-to-open scene 'Assets/yami without hair-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Golden Darkness (Yami[Eve])/yami.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.35 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
model is broken part of the head detaches when you try to move around plz fix
0It would be cool if you made: https://luna-panda-love.deviantart.com/art/MMD-Princess-Merida-DL-506931432
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