Steven Universe - Garnet Screenshot Steven Universe - Garnet Screenshot Steven Universe - Garnet Screenshot Steven Universe - Garnet Screenshot
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Asset Type VRChat Avatars

File Type Unity Package

Description


You can now become the leader of the crystal gems, in VRChat!

~Update - Added a few new emotes. I also changed her size, and she doesn't clip through the floor anymore.~
~Minor Update - Added her gauntlets to the rock 'n roll hand gesture animation. This package no longer includes two scene files.~

*Credit to Rebecca Sugar for creating the character, and ASideOfChidori for making the model too.*
*Load the scene file located in the avatar's folder in Unity.*

The Cubed Shaders package will be required for this.
https://github.com/cubedparadox/Cubeds-Unity-Shaders/archive/master.zip
Comments

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quarzoh 1549560118 ago

i dont know if you are still able to help, but i wanted to ask how to get the gauntlets to work as when i use the custom override it puts the avatar into a weird position and the gauntlets dont appear, i just started importing custom avatars into the game so i really dont know what to do

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AyyyRay78 Author 1532064164 ago

You don't really need to reduce the polygons just because the control panel says so. Well, unless your PC can't handle the avatar in game I guess. Watch this video, it'll help you out: https://youtu.be/-W_AKmqJGY8

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SnowballSB 1532054062 ago

The build control panel says there's too many polygons. I'm kinda new to this, and I need to know how I can reduce the amount.

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AyyyRay78 Author 1530306847 ago

I'll get back to making Peridot again soon once my laptop is finished getting repaired. It might take awhile , but for now please be patient. Also, thanks for sharing that information. It looks helpful and interesting

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AyyyRay78 Author 1530306114 ago

Maybe in the future, I'll do them both

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Kleeh1954 1530248655 ago

also for the problem for the peridot avatars,I think this might help you, maybe, I don't know https://steamcommunity.com/app/438100/discussions/1/1635237606656030420/

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Kleeh1954 1530248063 ago

oh I see, well can you do pearl and Steven

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AyyyRay78 Author 1530246882 ago

Yeah, I did. She worked in VRChat but the problem was her eyes and her visor. In Unity, the model's face would appear incorrectly (texture-wise) and I couldn't fix that at all. I've tried, but it didn't work out well.

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Kleeh1954 1530245224 ago

have you tried the one with the limb hancers

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File Tree (28 files inside Unity Package)


/Assets/Garnet/Garnet.fbx
/Assets/Garnet/Gauntlets.fbx
/Assets/Garnet/Garnet the Crystal Gem.unity
/Assets/Garnet/Materials/Ruby eye.mat
/Assets/Garnet/Materials/fist2.mat
/Assets/Garnet/Materials/garnet eye.mat
/Assets/Garnet/Materials/sapphire eye.mat
/Assets/Garnet/Materials/Garnet body2.mat
/Assets/Garnet/Materials/glasses2.mat
/Assets/Garnet/Tex/Garnet body2.png
/Assets/Garnet/Tex/ruby eye.png
/Assets/Garnet/Tex/sapphire eye.png
/Assets/Garnet/Tex/glasses2.png
/Assets/Garnet/Tex/garnet eye.png
/Assets/Garnet/Tex/fist2.png
/Assets/Garnet/Animation/Death.anim
/Assets/Garnet/Animation/Dab.anim
/Assets/Garnet/Animation/CustomOverrideEmpty 1.overrideController
/Assets/Garnet/Animation/Hip Hop Dancing 2.anim
/Assets/Garnet/Animation/Wave Hip Hop Dancing.anim
/Assets/Garnet/Animation/Twerking.anim
/Assets/Garnet/Animation/Macarena Dance.anim
/Assets/Garnet/Animation/Gauntlets.anim
/Assets/Garnet/Animation/CustomOverrideEmpty 2.overrideController
/Assets/Garnet/Animation/Hip Hop Dancing.anim
/Assets/Garnet/Animation/Victory!.anim
/Assets/Garnet/New Mesh/Body(Clone for Garnet with gloves)_Quality_69.asset
/Assets/Garnet/New Mesh/Body(Clone)_Quality_69.asset

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