i dont know if you are still able to help, but i wanted to ask how to get the gauntlets to work as when i use the custom override it puts the avatar into a weird position and the gauntlets dont appear, i just started importing custom avatars into the game so i really dont know what to do
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You don't really need to reduce the polygons just because the control panel says so. Well, unless your PC can't handle the avatar in game I guess. Watch this video, it'll help you out: https://youtu.be/-W_AKmqJGY8
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The build control panel says there's too many polygons. I'm kinda new to this, and I need to know how I can reduce the amount.
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I'll get back to making Peridot again soon once my laptop is finished getting repaired. It might take awhile , but for now please be patient. Also, thanks for sharing that information. It looks helpful and interesting
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Maybe in the future, I'll do them both
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oh I see, well can you do pearl and Steven
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Yeah, I did. She worked in VRChat but the problem was her eyes and her visor. In Unity, the model's face would appear incorrectly (texture-wise) and I couldn't fix that at all. I've tried, but it didn't work out well.
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have you tried the one with the limb hancers
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