This is a prefab with a couple shaders that work to bring interactive water into the world of vrchat. It is super GPU intensive, so it should be set to a toggle if you want a decent framerate, especially if you up the resolution. Feel free to modify the shaders, just be sure to give me credit in one form or another should you choose to redistribute it. It's a little complicated so I am including a video tutorial as well as a link to the shader and a readme detail all the different settings and components to it below.
With the update to 1.1 you may notice the unity package is larger. I've included a cubemap in this one to fix the issue where the water surface just appears grey for anyone who imports it. There are no other changes to the prefab, other than that I added a premade test sphere as well and updated the link to the youtube video to a version with louder audio.
Import a cubemap and apply it to the cubemap property for the water surface material. There is also a link to a google drive .zip version of the download that includes a readme in the description of the youtube video, since vrcmods only supports unity files.
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