I'm pretty sure "DONT LOAD.fbx" is the model, if you just put that in blender and use cats to separate model and then remove the faces of the legs under the stockings (in edit mode), and then connect again it should be fixed. U don't need to separate model tho u can do it withoutno offense nuclear but you should probably do that and update the model so the leggings dont go through the legs, thats what others meant with ripped leggings of fix the legs
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There is clipping with the stockings and legs. To fix it you could get rid of the stockings and put the that texture on the legs.
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Can I modify this for personal use?
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in game, her hand falls in her skirts??
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imma upload a couple of modified kannas if thats okay
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how to remove underpants?
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Hi, I recently did an edit of this avatar and put it on my first VRchat world. If you want me to remove it from my world let me know and I will.Thanks.
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Hey i wonder if i can use this model to make a thug kanna it will be private not public
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im searching for those avatars it would be awesome you maybe can make them (Diane ~seven deadly sins~ , Android 21 ~Dragonball~ and Mt.Lady ~hero academia~ i would so love you for that <3
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How did you fix it? I'm having the same problem.
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face messes up when uploading
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it worked first time. that's a first for me. thanks man
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alright. it worked. now.... how do I upload it?
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alright. I went and made an account to do this. maybe it's that I had an outdated version of unity, (the new version is downloading right now) but when I loaded the model it had white squares all over her eyes and changing the render mode to cut out didn't help. I'll tell you if the new version of unity fixes the problem.
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oh boy! another avatar to add to my hit of dopamine known as VRChat!
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That's because the polygon count is way to low to show those kinds of details well, the sdk only allows 20k while this is a 100k model to start off with
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uh the button in the middle is kinda messed up abit
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Sounds good? I’m having trouble with getting unity to work on my new rig so I’m a bit hindered right now in making avatars
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it also lowers the face count by 1,016 faces, which allows room for other things to be higher poly
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actually you can also just separate by materials and then just click one of the parts of the skin that shows and delete that, it's separate from the rest of the legs
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Nuclear the leggings are ripped can you change that
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Nice avatar.Now make one of Thomas.
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What do you mean fix the legs?
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I fixed expressions just need fixed leggings
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Can you fix the ripped leggings
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the expressions are in front of the eyes etc.any1 knows how to fix it?
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@nuclearsyrup if you could that would be good
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Are you having the problem with the visor? I can take some snap shots for you
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"change the render from opaque to cutoff" How do you do that? ;_; Sorry i'm very new to this
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Thanks for the input Kaz, I added dynamic bones to the model and took your input in organizing.
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Just for future reference I recommend better organization for instance: a textures folder, name the scene 'LOAD ME', etc. Overall though I like it so thanks.
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Holy hell, 200 downloads, I’m going to update the file with dynamic bones and upload the smaller version
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Oh my God! Her panties can be removed!
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if that happens, then change the render from opaque to cutoff, its the view port from MMD because this model was made with VR in mind
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Just a heads up I opened the unity file and she has some purple square on her face
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