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Auto-fixed version available1 fix applied6.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/ene project/ene 2.10/open this file ene 2. 10.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/open this file ene 2. 10-VRCMods.prefab' and ready-to-open scene 'Assets/open this file ene 2. 10-VRCMods.unity' instead: a prefab of the avatar model 'Assets/ene project/ene 2.10/ene 2.10done .fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.43 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
I downloaded the shaders but i will check the textures, thank you
0@ deppin it´s probably a shaders problems did you downloaded cubed shaders ?or configured something in the textures?
0Shes invisible in vrchat
0You need to import cubed shaders if your avatar is pink https://vrcmods.com/reqs/cubedunityshaders.unitypackage
0when i put the model into unity its purple all of it lol
0when i put the model into unity its purple all of it lol
0@clyde not from scratch just the conversion
0You made that from scratch?
0