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Auto-fixed version available2 fixes applied3.5 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Nekoma/nekoma.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Happy-VRCMods.prefab' and ready-to-open scene 'Assets/Happy-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Nekoma/Nekoma.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.592 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructionsThe package contains 5 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
i added you on discord
0Thanks for the upload! Love this avatar.
0i still have her left wing messed up. is there a way to fix it?
0