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Description
'This is a custom made avatar of Hiro (016) from the anime Darling in the Franxx. I added his klaxxosapiens features like the horns and the face painting around the eyes as seen around the end of the anime. The horns are glowing in the dark.
This avatar requires Cubed anime shader to work correctly. It comes with viseme lipsynch and a blinking animation (you are free to change that as you wish i think i messed up the animation a bit and it's too fast). I added no custom animation since i got no idea of what to do so feel free to add whatever comes into your mind. Normally it is decimated below 20k so you don't need a modded VRCsdk or anything.
Have fun with Zero Two's Daaaaarling~ :p
PS : normally the scene is fully setup but somehow the upload doesn't find my scene file .unity'
@oreoxyeezy i tried To download it and test it in a fresh project i had no problem it worked perfectly. What is your problem exactly ? If the model is Pink in unity, that means you haven't installed the cubed shader yet. Beside that everything should be working.
Maybe it's been finished for a singular month, but it's in the list of anime me and my boyfriend plan to watch together, and I never went past the first few episodes when I watched some on my own. So there is an excuse, and it's the fact that we're in the middle of watching so many other shows that maybe I don't want to watch that one right now.
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Auto-fixed version available1 fix applied6.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Hiro/hiro16.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/hiro16-VRCMods.prefab' and ready-to-open scene 'Assets/hiro16-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Hiro/hiro16.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.319 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.97x root scale.
Comments
this model is how I discovered the show xD
1can you fix the hands they are a kid of broken
0it doesn't show up if you can help my dis is XXX. #6193
0@oreoxyeezy i tried To download it and test it in a fresh project i had no problem it worked perfectly. What is your problem exactly ? If the model is Pink in unity, that means you haven't installed the cubed shader yet. Beside that everything should be working.
0plzz fix it
0Maybe it's been finished for a singular month, but it's in the list of anime me and my boyfriend plan to watch together, and I never went past the first few episodes when I watched some on my own. So there is an excuse, and it's the fact that we're in the middle of watching so many other shows that maybe I don't want to watch that one right now.
0Sushi its been finished for a while now. no excuse to not finish it anymore
0Sure do love when a model ruins the ending of an anime for me
0does not work
0