6.1K downloads 149.4K viewsModels and Props Unity Package 46.1K Tris 137 Bones
Description
'Here is a full package of a 45k and a 20k Kanna THICC.
Be sure to download Unity 5.6.3p1
Create a new project
Import the package
Get in "models/THICC KANNA/prefabs"
Put the "THICC KANNA 20K.prefab" in the scene Put it on 0 0 0 ( that's just for you ; np if it not)
Login in VRChat SDKBuild & Publish !
Idle without clippings (i need to do the strafes so actually it 80% no clipping), Dynamics bones, front hairs not clipping !
You will maybe want to touch the hairs dynamic bones ; Up to you but don't ask me any help about that. You can check the hairs here : " Credits to Niyah'
when I try to upload it, it says "the signed in account does not have access to the blueprint associated with the VRC_Avatar(or Scene)descriptor.Please sign in with the correct account or detach the blueprint ID (accessible on the VRC_PipelineManager) accosiated with the descriptor"I have no idea what that means because i know like next to nothing about these things, but it's not letting me upload the avatar basically
when I try to upload it, it says "the signed in account does not have access to the blueprint associated with the VRC_Avatar(or Scene)descriptor.Please sign in with the correct account or detach the blueprint ID (accessible on the VRC_PipelineManager) accosiated with the descriptor"I have no idea what that means because i know like next to nothing about these things, but it's not letting me upload the avatar basically
kirmalight>> I do not like the walking animations how do I change them?You should open in Unity Assets/animation/CAO THICC.override controller and set everything related with RUN and WALK to None (Animation Clip)
it looks really good, but it has like 46k polys, how do i fix this? (p.s. ive tried putting it in blender to decimate it and apparently it doesnt like the file format)
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Auto-fixed version available2 fixes applied44.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/KannaThiccTerminal/models/THICC KANNA/PREFABS/THICC KANNA.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/THICC KANNA-VRCMods.prefab' and ready-to-open scene 'Assets/THICC KANNA-VRCMods.unity' instead: a prefab of the avatar model 'Assets/KannaThiccTerminal/models/THICC KANNA/THICC KANNA.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.445 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.8x root scale.
Added multi-avatar upload instructionsThe package contains 156 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Entidade404,Open the scene, select the model and remove the blueprint component
5Please post an image of the model instead of us wasting time to download it if we dont like it in the end
3Remove/detach the pipeline manager so other people can upload it
0can u please update the avatar the new update broke it ;-;
0I gave up, not about to install whole different version of unity no other popular skins use just for this. Sorry.
0not working will not let me upload any version of it i can click build and post but it says the files don't exist pls help
0how do i put the scene on 0 0 0
0What do you mean, Thicc? This looks like normal Kanna...
0How do you remove the blueprint component? I'm new to Unity.
0wh;; why did you copy my comment, Entidade??
0i done, tkns
0when I try to upload it, it says "the signed in account does not have access to the blueprint associated with the VRC_Avatar(or Scene)descriptor.Please sign in with the correct account or detach the blueprint ID (accessible on the VRC_PipelineManager) accosiated with the descriptor"I have no idea what that means because i know like next to nothing about these things, but it's not letting me upload the avatar basically
0when I try to upload it, it says "the signed in account does not have access to the blueprint associated with the VRC_Avatar(or Scene)descriptor.Please sign in with the correct account or detach the blueprint ID (accessible on the VRC_PipelineManager) accosiated with the descriptor"I have no idea what that means because i know like next to nothing about these things, but it's not letting me upload the avatar basically
0the poly is 20k now
0same, there are ways to lower the poly count and also ways to remove the 20k limit on sdk, but i dont know how to on either of them
0Is there anyway to lower poly count on this model? I love this model and I've been trying to upload it to vrchat for ages. Can someone help me?
0there is only a 45k kanna on here, no 20k anymore..
0How is she Thicc?
0What happened to 20k Kanna
0kirmalight>> I do not like the walking animations how do I change them?You should open in Unity Assets/animation/CAO THICC.override controller and set everything related with RUN and WALK to None (Animation Clip)
0i do not like the walking animations how do i change them?
0it looks really good, but it has like 46k polys, how do i fix this? (p.s. ive tried putting it in blender to decimate it and apparently it doesnt like the file format)
0the face texture is kinda ****** its just a red an white line
0not for mine its just a red and white line
0shes blushing
0why is the face red and white
0