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Description
This is a stretched version of Jake from Adventure Time. I'll update the next later to properly adjust for tilting the head down, but otherwise you won't notice anything yourself. Working mouth and eyes. This character is very tall. You can re-adjust the height to any height you want by changing the rigging in unity, be sure to re-adjust the avatar descriptor and the model itself if you do so.
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Auto-fixed version available1 fix applied633.9 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Models/Jake/Jake.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Jake-VRCMods.prefab' and ready-to-open scene 'Assets/Jake-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Models/Jake/jake.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 2.25 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
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0@carlosbox unity mesh editor maybe. never done it myself though.
0how to lower the stature?
0@GGQF I got it, thank you for the avatars, good work
0@Fimozinha You need to ensure you have Cubeds Shaders installed.
0Why is he pink in unity?
0