Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Marvel/Star Lord Conquest/Conquest Star Lord.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Conquest Star Lord-VRCMods.prefab' and ready-to-open scene 'Assets/Conquest Star Lord-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Marvel/Star Lord Conquest/Star Lord Conquest/Star Lord Conquest.dae' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.32 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.75x root scale.
Comments
sick dude. maybe consider making the thanos imperitive version? (black and red version of this)
0You are my hero
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