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Description
'Note:
If you have the old version of this model, delete the folder called (Cubed's Unity Shaders (Silent) then you can import the package.
I included the latest version of this shader.
In the scene, there should be 3 gameobjects good, medium and poor.
Imma suggest you to use the good(no dynamic bones) or the medium one (dynamic bones but no colliders)
Weiss Schnee from RWBY in Casual outfit!
This is my very first avatar upload here in vrc mods. Any feedback is appreciated
I'm a fan of RWBY. It's kinda sad that I don't see any Weiss models around here so i decided to upload one.
REQUIREMENTS:
Dynamic Bones
VRCSDK
Silent's Cel Shading Shader (Included)
NoeNoe Shader (Included)
This model is a ready to upload model to VRChat. It has the following:
19997k Polyssss
Lip Sync (Visemes)
Dynamic Bones And Basic Colliders
Eye Tracking
Full Body Tracking Compatible
Basic Facial Animations
Scene (Load it up in the Models folder)
Optimized (2 Materials only)
There are more blendshapes available in the model you could check it out in the mesh make your own gesture.
I made 4 basic gestures that you can use.
Shift + F2: Smile (Thumbs up)
Shift + F4: Angry (Point)
Shift + F5: Stare
Shift + F6: Lewd
If you do notice some problems regarding this avatar, feel free to comment below.
And thanks for downloading this avatar! :3
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Auto-fixed version available2 fixes applied11.8 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Models/WeissSchneeCasual/weisscausal 1.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/WeissCasual-Medium-VRCMods.prefab' and ready-to-open scene 'Assets/WeissCasual-Medium-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Models/WeissSchneeCasual/WeissCasual.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.449 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructionsThe package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Stinky model, look at this: https://cdn.discordapp.com/attachments/361742235525709825/700432968388182036/unknown.png
0This model gets a bad optimization rating for just one error:
0"Dynamic Bones Colission Count 96 where it should be 0."
I do believe her left earring might be the issue. It does this juttering and clipping wildly.
Think maybe you could fix that. It's the only thing preventing this being a truly perfect avatar.
Thanks!
An update is released! It should fix any shader related problems
0Thank you very much <3
0@Priena, it's uploaded now. Check it out :3
0Any future plans on doing Casual Blake or Yang
0@Priena. I agree and thanks for the dl. I can take requests but in the meantime gonna look for more xd
0thank you very much, we defintly need more rwby avatars on vrcmods and it's even better that it is something other than their basic attire.
0