Drag every texture 1 by 1 to the avatar and then press ctrl + z to revert the avatar back while doing each texture then you should get a materials folder
It has textures, you just need to download them from the texture link in the description because with the textures included, the unity package is too big.
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Auto-fixed version available2 fixes applied26.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.28 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
Please let me know in which World (Room) i can find this Avatar! PLEASE!
0How do I add the materials/textures?
0When I load the Twintail scene it's normal Wendy Marvell
0Drag every texture 1 by 1 to the avatar and then press ctrl + z to revert the avatar back while doing each texture then you should get a materials folder
0bro how do you import the textures to unity
0ah, dur. Many thanks
0It has textures, you just need to download them from the texture link in the description because with the textures included, the unity package is too big.
0no textures?
0Fbi?
0Dont lewd the loli
0