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Auto-fixed version available3 fixes applied25.2 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Created a Unity scene for the avatarThe package contained no .unity scene and no .prefab. Created 'Assets/chloe-VRCMods.unity': a scene with the avatar model 'Assets/custom oc/Chloe/chloe.fbx' placed in it and a VRChat SDK3 Avatar Descriptor on its root, with the viewpoint at 0.789 m in world (eye level), derived from the rig's eye bones. Open this scene in Unity to upload the avatar.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to the model root in 'Assets/chloe-VRCMods.unity' and set the viewpoint to 0.789 m in world (eye level), derived from the rig's eye bones.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
i've used the hair texture for other avatars because it looks cool
0when downloaded it doesnt have a unitypackage to open only some materials and thats it. ii dont even see a fbx in it or a model
0this looks cool but i do not get the dress thing on it xD
0Ill be updating it when i return from Being out of townon wensday As well as working on a new model
0Just give it some time, the model is fuckin awesome but I know that the unity package stuff messes up sometimes. Great job!
0can't wait for the v2 <3
0ill do it as soon as i can
0scuffed, unoptimised garbage
0Upvote ^^
0The shaders/materials don't work properly sadly maybe add a scene to it so we can open it but I love your model ^^
0still like the parts of your model :D
0Huh it doesent drag my matermaterials with em...ill have to fix this
0Its also very scuffed atm
0Its not even my best model xD
0Upvote :D
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