btw the model got a lot of presets already implemented =D if anyone is fanboy ppl could add as much as custom animation for face emotes and wing appear or disappear if interested :P
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Auto-fixed version available1 fix applied3.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/DemonHomura-VRC.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/DemonHomura-VRC-VRCMods.prefab' and ready-to-open scene 'Assets/DemonHomura-VRC-VRCMods.unity' instead: a prefab of the avatar model 'Assets/DemonHomura/DemonHomura2.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.971 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.4x root scale.
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mouth broken
0btw the model got a lot of presets already implemented =D if anyone is fanboy ppl could add as much as custom animation for face emotes and wing appear or disappear if interested :P
0