Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 2.379 m in world (eye level) (the rig's head bone). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Resized the avatar to 1.8 m
Root scale changed from 1 to 0.708 (a 0.708x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Comments
@risqy i Can't export animations at all the main problem is the rig will gonna broke. thats why i never export something like animations
0oh so how did you get the animations for the legion? just curious if its possible i would do it myself just not sure where to start
0@Risqy I can't Rip Animations because my UE4 viewer is however broken about that. i can only ripping sound or the models himself :/
0ayo i have a ghostface avatar could you possibly be a lad and upload ghostface's animations?
0@Mr Satan i Already work on them but its not so easy to make them public because i got some upload issues
0Love it, would love to see the other Stranger Things Model in the thumbnail.
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