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Auto-fixed version available3 fixes applied1.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to 'Directional Light' and set the viewpoint to 2.524 m in world (eye level), derived from the rig's eye bones. Everything else in the package is unchanged.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.667 (a 0.667x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
i was going to do this with SB ahri but i couldn't figure it out :/
0Nice can u do Kindred? thinks
0Niiiice can u do Bard? owo
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