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Auto-fixed version available3 fixes applied4.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Added a VRChat Avatar DescriptorAttached a VRChat SDK3 Avatar Descriptor to 'Main Camera' and set the viewpoint to 41.767 m in world (eye level), derived from the rig's eye bones. Everything else in the package is unchanged.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.04 (a 0.04x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
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dm pls
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