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Description
'Lizalfos are common enemies in the Zelda series, known for their speed and fast attacks.
Add cubed shaders before importing to unity.
If you want you can add a dynamic bone to the tail, I didnt do because the part where te tail coils up glitched into itself making it look better without dynamic bone in my opinion. He has lip sync.
If someone has access to a Zelda skyward sword Lizalfos model please tell me where you found it because I would love to make one of these too but cant find a model.'
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Auto-fixed version available1 fix applied879.4 KB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Lizalfos lip/Lizalfos.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Liplizalfos-VRCMods.prefab' and ready-to-open scene 'Assets/Liplizalfos-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Lizalfos lip/Liplizalfos.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 2.225 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.7x root scale.
Comments
Models from Zelda Breath of The Wildhttps://www.models-resource.com/wii_u/thelegendofzeldabreathofthewild/
1Good lanky boye.
0Do you know someone who can rip Skyward sword models?
0Easy as cake. Look under newest files :)
0Got it, try to do the Yiga Clan members.
0Thats the one I already have, I mean this onehttps://vignette.wikia.nocookie.net/zelda/images/d/df/Lizalfos_%28Skyward_Sword%29.png/revision/latest?cb=20111031012515
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