Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Casual Ayano.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Casual Ayano-VRCMods.prefab' and ready-to-open scene 'Assets/Casual Ayano-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Avatars/Casual Ayano/Casual Ayano.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.5 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Broken avatar when looking down. Dont even use this.
0https://imgur.com/deYxfCThttps://imgur.com/PH4OPLH
0Very cute avatar but it has a couple issues. The viewpoint changes to above the head if you sit, the inside of the head comes into view if you look down, and the head movement doesn't work right, the hair moves but the face doesn't move as much which causes the hair to clip into the face/head very badly. I've been trying to fix these in blender/unity so any help would be great.
0Are there no bones in the head? Because when I look down the head does not move with it.
0high heels are casual? :3
0sube a gasai yuno!
0so cute!!! cant wait for the emotes and dances
0